Unit Database · Profiles and Progression

Command An Army unit wiki

Browse existing unit profiles, find October additions and follow dedicated evolution and progression guides.

Reviewed October 16, 2026September baseline · October additions belowIndependent fan guide
Dated profile directory

Browse the September profiles

This directory retains the September profile collection and links the October additions separately. Each profile separates corroborated mechanics from values that still require the live game UI.

On this pageOctober additionsProgression guidesOverviewEvolution familiesAll unitsAccuracySources
Blocky medieval army artwork for Command An Army unit Wiki and progression guides
AI-assisted editorial illustration created for Command An Army Fans — not an in-game screenshot or official game asset.

October additions and acquisition routes

The older comparison below is a September baseline, not a complete current roster or a fresh balance verdict. The October 4 report adds the following named troops. Their acquisition routes do not imply equal availability today.

Reported unitReported routeGuide
Laestrygonian (5 stars)SummonsAcquisition guide
Myrmidon (4 stars)SummonsMyrmidon guide
Nökör (3 stars), Bataar (3 stars), Khorchin (4 stars)Mongol Battle PassPass availability and progression
Morningstar (4 stars)Mace evolutionMorningstar route
Phalangite (3 stars)Pikeman evolutionPhalangite route

No tier is assigned to these additions without comparable current gameplay evidence. A past event listing does not prove pass rewards remain obtainable. Check today’s banner and pass before spending.

Rapier profiles from Update 2

The directory also has Rapier and Rapier Knight profiles. Their absence from the old 26-entry table is another reason to treat it as a dated baseline. Current transformation conditions have not been corroborated for this review, so a separate step-by-step evolution article is deferred.

Follow a progression route

Use the unit profile for role and counters, then use the process guide for training, selecting the correct copy and checking the evolution preview.

Evolution families

All unit Wiki pages

Blocky medieval artwork representing Samurai
Armored melee pressure · Tier S

Samurai

Stars
★★★★
Source
Standard Banner

Durable sword pressure with strong staying power in prolonged melee.

Blocky medieval artwork representing Lancer
Heavy cavalry line breaker · Tier S

Lancer

Stars
★★★★
Source
Evolution

The final mounted evolution, built around speed and high-impact charges on open ground.

Blocky medieval artwork representing Flaming Archers
Ranged burn damage · Tier S

Flaming Archers

Stars
★★★
Source
Evolution · Update 1

Arcing ranged attacks apply burn damage over time; the September 13 patch extended burn to enemy players.

Blocky medieval artwork representing Mace
Shield breaker · Tier S

Mace

Stars
★★★
Source
Standard Banner · Update 1

High block damage makes this the dedicated answer to shield-heavy formations.

Blocky medieval artwork representing Spartan
Shielded frontline anchor · Tier A

Spartan

Stars
★★★★
Source
Standard Banner

A heavy shield and spear package that holds objectives while still threatening attackers.

Blocky medieval artwork representing Immortal
Melee damage carry · Tier A

Immortal

Stars
★★★★
Source
Standard Banner

High offensive output rewards flanking and protected engagements rather than unsupported tanking.

Blocky medieval artwork representing Berserker
Glass-cannon melee damage · Tier A

Berserker

Stars
★★★★
Source
Standard Banner

Very high melee pressure traded for limited protection and a smaller margin for positioning errors.

Blocky medieval artwork representing Imperial Wall
Maximum shield defense · Tier A

Imperial Wall

Stars
★★★
Source
Evolution

The final Shieldman evolution supplies a specialized defensive wall in the September coverage set.

Blocky medieval artwork representing Cavalryman
Cavalry flanker · Tier A

Cavalryman

Stars
★★★
Source
Evolution

A stronger mounted stage with speed and charge pressure before the final Lancer evolution.

Blocky medieval artwork representing Spear Vanguard
Elite anti-cavalry defense · Tier A

Spear Vanguard

Stars
★★★
Source
Evolution · Update 1

The Spear Militia evolution adds stronger reach and defensive formation value.

Blocky medieval artwork representing Scout Rider
Fast cavalry scout · Tier B

Scout Rider

Stars
★★
Source
Standard Banner

The fastest early mounted option for flanks, lane changes, and quick objective pressure.

Blocky medieval artwork representing Crossbowman
Direct ranged damage · Tier B

Crossbowman

Stars
★★★
Source
Standard Banner

Reliable backline damage with better reach than the basic Archer, provided a frontline protects it.

Blocky medieval artwork representing Elite Javelineer
Ranged block damage · Tier B

Elite Javelineer

Stars
★★★
Source
Evolution · Update 1

The evolved Javelineer combines projectile pressure with block damage against shield formations.

Blocky medieval artwork representing Imperial Halberder
Elite block-damage infantry · Tier B

Imperial Halberder

Stars
★★★
Source
Evolution · Update 1

The Halberder evolution adds sturdier anti-shield and anti-charge pressure.

Blocky medieval artwork representing Sentinel
Mid-tier shield wall · Tier B

Sentinel

Stars
★★
Source
Evolution

A stronger defensive screen than Shieldman and the bridge to Imperial Wall.

Blocky medieval artwork representing Knight
Armored line breaker · Tier B

Knight

Stars
★★★
Source
Evolution

The final Mercenary evolution improves durability and charge value without adding a separately verified special skill.

Blocky medieval artwork representing Longbowman
Long-range support · Tier B

Longbowman

Stars
★★
Source
Evolution

The Archer evolution improves reach and ranged pressure while remaining dependent on a protective screen.

Blocky medieval artwork representing Squire
Balanced melee infantry · Tier B

Squire

Stars
★★
Source
Evolution

A more capable midpoint than Mercenary and the required bridge toward Knight.

Blocky medieval artwork representing Spear Militia
Defensive anti-cavalry · Tier B

Spear Militia

Stars
★★
Source
Standard Banner · Update 1

A spear-and-shield unit designed to absorb pressure and punish mounted charges.

Blocky medieval artwork representing Halberder
Block-damage infantry · Tier C

Halberder

Stars
★★
Source
Standard Banner · Update 1

A slower polearm unit with pronounced block damage for cracking shields.

Blocky medieval artwork representing Pikeman
Anti-charge infantry · Tier C

Pikeman

Stars
★★
Source
Evolution

The Spearman evolution improves the same anti-cavalry job with stronger reach and staying power.

Blocky medieval artwork representing Javelineer
Ranged shield pressure · Tier C

Javelineer

Stars
★★
Source
Standard Banner · Update 1

A thrown-projectile unit whose main value is attacking protected targets from behind a frontline.

Blocky medieval artwork representing Archer
Starter ranged support · Tier C

Archer

Stars
★
Source
Starter / Standard Banner

Cheap arcing ranged coverage that begins the game’s deepest documented evolution line.

Blocky medieval artwork representing Shieldman
Starter shield wall · Tier C

Shieldman

Stars
★
Source
Standard Banner

A low-cost protective screen that keeps ranged units alive and starts the Imperial Wall chain.

Blocky medieval artwork representing Mercenary
Starter melee filler · Tier C

Mercenary

Stars
★
Source
Starter / Standard Banner

A flexible low-cost body whose long-term value is access to Squire and Knight.

Blocky medieval artwork representing Spearman
Starter anti-cavalry · Tier C

Spearman

Stars
★
Source
Starter / Standard Banner

A budget spear screen that deters early mounted charges and evolves into Pikeman.

Accuracy and update policy

Every profile shows a verification statement and update date. We publish the unit’s job and counter relationships, but we do not invent damage, health, range, speed, or pull-rate numbers that cannot be reliably checked in the current game.

Sources