Field Manual · Dated Rankings

Command An Army tier list

A dated role-first ranking, October acquisition updates and practical progression guides. Rankings below remain the September baseline.

Reviewed October 16, 2026September baseline · October additions belowIndependent fan guide
Quick answer

September ranking baseline

This table preserves the September ranking decisions. October units and newer evolutions are listed separately below; do not read these letters as a tested October tier verdict.

Top damage / pressure
Samurai, Lancer, Flaming Archers, Mace
Best defense
Spartan, Imperial Wall
Best mobility
Lancer / Cavalryman
September table
26 ranked entries
On this pageOctober additionsProgression guidesQuick answerMethodAll tiersEvolution pathsCountersUpdate logSourcesUnit profiles
Blocky medieval army artwork for Command An Army tier list: baseline and October additions
AI-assisted editorial illustration created for Command An Army Fans — not an in-game screenshot or official game asset.

October additions and acquisition routes

The older comparison below is a September baseline, not a complete current roster or a fresh balance verdict. The October 4 report adds the following named troops. Their acquisition routes do not imply equal availability today.

Reported unitReported routeGuide
Laestrygonian (5 stars)SummonsAcquisition guide
Myrmidon (4 stars)SummonsMyrmidon guide
Nökör (3 stars), Bataar (3 stars), Khorchin (4 stars)Mongol Battle PassPass availability and progression
Morningstar (4 stars)Mace evolutionMorningstar route
Phalangite (3 stars)Pikeman evolutionPhalangite route

No tier is assigned to these additions without comparable current gameplay evidence. A past event listing does not prove pass rewards remain obtainable. Check today’s banner and pass before spending.

Rapier profiles from Update 2

The directory also has Rapier and Rapier Knight profiles. Their absence from the old 26-entry table is another reason to treat it as a dated baseline. Current transformation conditions have not been corroborated for this review, so a separate step-by-step evolution article is deferred.

Follow a progression route

Use the unit profile for role and counters, then use the process guide for training, selecting the correct copy and checking the evolution preview.

How the ranking is verified

We cross-check names, star costs, and evolution paths against dated gameplay references; the public Roblox page currently confirms only the broad game loop. Tier placement is editorial and weighs role impact, Star Limit efficiency, counter coverage, and formation fit. Exact damage or health values are not published here when the live game is the only reliable source.

Important distinction“Verified roster” means the unit and its progression path are corroborated. Tier letters remain recommendations and can change after balance updates.

September Command An Army tier list

Documented evolution families

The October 1 evolution guide reports a unit-level 20 gate for its listed routes. The live evolution screen takes priority for costs and any branching choices.

Counter relationships

  • Shield walls protect ranged units but lose efficiency into Mace and the Halberder line’s block damage.
  • Cavalry punishes exposed ranged backlines and open lanes, but spear formations and Hold orders can stop charges.
  • Ranged units punish slow melee approaches, but collapse when Cavalry or Berserker pressure reaches them.
  • Flaming Archers adds burn pressure to static defenses, although the September 13 range reduction requires safer spacing.

Update 1 and balance notes

  • September 12: Halberder, Javelineer, Spear Militia, Mace, and Flaming Archers entered the Update 1 coverage set.
  • September 13: the Archer family and Crossbowman received a range reduction; Flaming Archers burn began affecting enemy players according to current update references.
  • September 16: the site expanded from 13 tracked profiles to a complete 26-unit reference and added every evolved form.

Sources and confidence

Where the sources conflict—for example, an early guide omitting Flaming Archers—we use the newer Update 1 evidence and disclose the discrepancy instead of hiding it.

Open every unit profile

Blocky medieval artwork representing Samurai
Armored melee pressure · Tier S

Samurai

★★★★ · Standard Banner

Durable sword pressure with strong staying power in prolonged melee.

Blocky medieval artwork representing Lancer
Heavy cavalry line breaker · Tier S

Lancer

★★★★ · Evolution

The final mounted evolution, built around speed and high-impact charges on open ground.

Blocky medieval artwork representing Flaming Archers
Ranged burn damage · Tier S

Flaming Archers

★★★ · Evolution · Update 1

Arcing ranged attacks apply burn damage over time; the September 13 patch extended burn to enemy players.

Blocky medieval artwork representing Mace
Shield breaker · Tier S

Mace

★★★ · Standard Banner · Update 1

High block damage makes this the dedicated answer to shield-heavy formations.

Blocky medieval artwork representing Spartan
Shielded frontline anchor · Tier A

Spartan

★★★★ · Standard Banner

A heavy shield and spear package that holds objectives while still threatening attackers.

Blocky medieval artwork representing Immortal
Melee damage carry · Tier A

Immortal

★★★★ · Standard Banner

High offensive output rewards flanking and protected engagements rather than unsupported tanking.

Blocky medieval artwork representing Berserker
Glass-cannon melee damage · Tier A

Berserker

★★★★ · Standard Banner

Very high melee pressure traded for limited protection and a smaller margin for positioning errors.

Blocky medieval artwork representing Imperial Wall
Maximum shield defense · Tier A

Imperial Wall

★★★ · Evolution

The final Shieldman evolution supplies a specialized defensive wall in the September coverage set.

Blocky medieval artwork representing Cavalryman
Cavalry flanker · Tier A

Cavalryman

★★★ · Evolution

A stronger mounted stage with speed and charge pressure before the final Lancer evolution.

Blocky medieval artwork representing Spear Vanguard
Elite anti-cavalry defense · Tier A

Spear Vanguard

★★★ · Evolution · Update 1

The Spear Militia evolution adds stronger reach and defensive formation value.

Blocky medieval artwork representing Scout Rider
Fast cavalry scout · Tier B

Scout Rider

★★ · Standard Banner

The fastest early mounted option for flanks, lane changes, and quick objective pressure.

Blocky medieval artwork representing Crossbowman
Direct ranged damage · Tier B

Crossbowman

★★★ · Standard Banner

Reliable backline damage with better reach than the basic Archer, provided a frontline protects it.

Blocky medieval artwork representing Elite Javelineer
Ranged block damage · Tier B

Elite Javelineer

★★★ · Evolution · Update 1

The evolved Javelineer combines projectile pressure with block damage against shield formations.

Blocky medieval artwork representing Imperial Halberder
Elite block-damage infantry · Tier B

Imperial Halberder

★★★ · Evolution · Update 1

The Halberder evolution adds sturdier anti-shield and anti-charge pressure.

Blocky medieval artwork representing Sentinel
Mid-tier shield wall · Tier B

Sentinel

★★ · Evolution

A stronger defensive screen than Shieldman and the bridge to Imperial Wall.

Blocky medieval artwork representing Knight
Armored line breaker · Tier B

Knight

★★★ · Evolution

The final Mercenary evolution improves durability and charge value without adding a separately verified special skill.

Blocky medieval artwork representing Longbowman
Long-range support · Tier B

Longbowman

★★ · Evolution

The Archer evolution improves reach and ranged pressure while remaining dependent on a protective screen.

Blocky medieval artwork representing Squire
Balanced melee infantry · Tier B

Squire

★★ · Evolution

A more capable midpoint than Mercenary and the required bridge toward Knight.

Blocky medieval artwork representing Spear Militia
Defensive anti-cavalry · Tier B

Spear Militia

★★ · Standard Banner · Update 1

A spear-and-shield unit designed to absorb pressure and punish mounted charges.

Blocky medieval artwork representing Halberder
Block-damage infantry · Tier C

Halberder

★★ · Standard Banner · Update 1

A slower polearm unit with pronounced block damage for cracking shields.

Blocky medieval artwork representing Pikeman
Anti-charge infantry · Tier C

Pikeman

★★ · Evolution

The Spearman evolution improves the same anti-cavalry job with stronger reach and staying power.

Blocky medieval artwork representing Javelineer
Ranged shield pressure · Tier C

Javelineer

★★ · Standard Banner · Update 1

A thrown-projectile unit whose main value is attacking protected targets from behind a frontline.

Blocky medieval artwork representing Archer
Starter ranged support · Tier C

Archer

★ · Starter / Standard Banner

Cheap arcing ranged coverage that begins the game’s deepest documented evolution line.

Blocky medieval artwork representing Shieldman
Starter shield wall · Tier C

Shieldman

★ · Standard Banner

A low-cost protective screen that keeps ranged units alive and starts the Imperial Wall chain.

Blocky medieval artwork representing Mercenary
Starter melee filler · Tier C

Mercenary

★ · Starter / Standard Banner

A flexible low-cost body whose long-term value is access to Squire and Knight.

Blocky medieval artwork representing Spearman
Starter anti-cavalry · Tier C

Spearman

★ · Starter / Standard Banner

A budget spear screen that deters early mounted charges and evolves into Pikeman.